I’ve been reminded by the lovely and talented Mr. Morvy that most crafting recipes will continue to consistently give you skill points for the first five points after it turns yellow. While I’ll agree it’s true dead on with old world, and even BC recipes, I’ve had mixed success with Northrend recipes. I’ve decided to take the assumption and see where it leads me. Here’s the newly crunched data.
One major note is I had to do a little fudging around 400 skill – I made the (quite possibly untrue) assumption that the first recipe you’d receive from Northrend Alchemy Research will be the Mad Alchemist’s Potion. Since these numbers will be a bit shady, I didn’t think it would matter much. Using recipes as soon as they’re available through the first five points of yellow, these seem to be the logical recipes to use: Minor Healing Potion, Swiftness Potion, Elixir of Wisdom, Strong Troll’s Blood Potion, Greater Healing Potion, Elixir of Fortitude, Catseye Elixir, Transmute: Iron to Gold, Elixir of Giants, Elixir of Superior Defense, Purification Potion, Elixir of Major Strength, Super Healing Potion, Elixir of Major Defense, Spellpower Elixir, Potion of Nightmares, Elixir of Mighty Fortitude, Northrend Alchemy Research, Crazy Alchemist’s Potion, Trasmute: Titanium, Flask of the North, Flask of Endless Rage.
Parsing out the materials we wind up with:
59 Peacebloom
59 Silverleaf
35 Swiftthistle
155 Briarthorn
30 Mageroyal
60 Bruiseweed
25 Liferoot
25 Kingsblood
20 Wild Steelbloom
45 Goldthorn
25 Fadeleaf
20 Iron Bar
40 Sungrass
20 Gromsblood
80 Stonescale Eel
40 Icecap
40 Plaguebloom
20 Mountain SIlversage
40 Felweed
40 Netherbloom
60 Ancient Lichen
20 Terocone
143 Goldclover
25 Tiger Lily
24 Talandra’s Rose
10 Adder’s Tounge
40 Saronite Bar
85 Frost Lotus
35 Lichbloom
124 Empty Vial
130 Leaded Vial
60 Crystal Vial
123 Imbued Vial
29 Enchanted Vial
Converted to silvers and coppers, that’s 80 gold, 57 silver for vials, and 251 gold 91 silver, and 81 copper for the remaining ingredients. That’s a grand total of 332 gold, 48 silver and 81 copper. That’s about an extra 30 gold than yesterday’s model, and this doesn’t even account for the times that will occur where you don’t get a point in the yellow phase. I had thought that riding recipes out longer would lead to the greater use of less expensive materials, but it looks like that was wrong. I’ll stick to the orange onlys.
Now that I have a path settled upon, it’s time to settle on a server. I’ll report where I’ve wound up next time!
Wouldn’t it make sense to use the yellows when it makes sense and the oranges when they make sense. That way it should be cheaper than either option. The extra cost you are looking at is probably because of the extra Frost Lotus.